Thirdly

UX Design | Mobile App | Product Design | Branding

Teamwork

User testing

Case study

User experience

User interface

Figma

Challenge

Studies show social media usage is linked to feelings of social isolation. Despite this, social connections are becoming increasingly remote with college students going online. In doing so, students lose out on the important in-person, physical, aspect of social connection when only meeting in the virtual world. 

Usability Interests

While gathering information we did sent out a survey explaining the project we were working on and asked people what they wanted within the app, what experience they wanted, and what they didn’t want to deal with.

  • Reviews/ info about location

  • Share button

  • Recommended similar locations based off of user interests

  • Filter

  • Search bar

  • Ability to contact people

  • Rewards

Interface Wants

Experience Wants

  • Getting to know people on a deeper level

  • A conversation with what’s happening in the area around

  • Comfortable talking about anything, from school to current trends

  • Casual interactions with friends

  • Relaxing, chat-filled experience

  • Lots of small talk

  • Focusing on touristy areas

  • Including areas with too many distracting elements

  • Online gaming or anything literally video game based

  • Spending too much time on the app and distracting users

Refrain From Having

Information Architecture

With the goal of app to minimize screen time and encourage social interaction the Architecture was designed to help users find what they need quickly and efficiently without constantly browsing or scrolling through the app.

Low-Fidelity