Thirdly
UX Design | Mobile App | Product Design | Branding
Teamwork
User testing
Case study
User experience
User interface
Figma
Challenge
Studies show social media usage is linked to feelings of social isolation. Despite this, social connections are becoming increasingly remote with college students going online. In doing so, students lose out on the important in-person, physical, aspect of social connection when only meeting in the virtual world.
Usability Interests
While gathering information we did sent out a survey explaining the project we were working on and asked people what they wanted within the app, what experience they wanted, and what they didn’t want to deal with.
Reviews/ info about location
Share button
Recommended similar locations based off of user interests
Filter
Search bar
Ability to contact people
Rewards
Interface Wants
Experience Wants
Getting to know people on a deeper level
A conversation with what’s happening in the area around
Comfortable talking about anything, from school to current trends
Casual interactions with friends
Relaxing, chat-filled experience
Lots of small talk
Focusing on touristy areas
Including areas with too many distracting elements
Online gaming or anything literally video game based
Spending too much time on the app and distracting users
Refrain From Having
Information Architecture
With the goal of app to minimize screen time and encourage social interaction the Architecture was designed to help users find what they need quickly and efficiently without constantly browsing or scrolling through the app.